11/10/2022 0 Comments What is the best simcity pc gamebut this one is just a very well-done curio. Future SC entries improve on this, and are worthy as game and social experiment. The fun in this version of SC is akin to the fun one gets with a paint program, not necessarily a game program. In retrospect, the game is a lot like Balance of Power: the ideas are awe-inspiring, and the execution creative, but the game itself leaves a bit to be desired. The Bottom Line:It started and defined a genre that no other series has ever been able to touch- city planning games. The use of windows in this game, while allowing more flexibility than the DOS version, can get unwieldy. The pre-planned scenarios aren't very fun- once a grasp of the basic concepts of the game are in hand, demolishing buildings to build police stations in hot spots or bulldozing districts to stop the spread of fire just feel like boring puzzle games. Granted, Will Wright could mold the game in any fashion that he desired, but SimCity seems a weird place to trumpet one's own ideological utopian vision. Some have said that to "win" you must lay out your city for mass public transit (with no roads) which strikes me as a lopsided statistical modelling job. There is little to do once you find that happy middle ground of taxes and spending- wait for enough funds, tweak your city a bit, wait for some more funds. No not forgetting, sorry, I mean looking ahead. The Bad:While the experience of playing SimCity is fun, the overall game is rather pointless. The best PC games of 2013: SimCity Christmas is not only a time for remembering, but also a time for forgetting. Build cities "organically" like London, or build your city according to a larger over-all plan, like Washington DC. Building a city from scratch is fun, and allows a person to experience the joys of being a ruler. The gameplay is familiar, system specs need not be powerful (unlike for the newer Sim installments), and gameplay is a bit smoother than on the standard DOS version. The review on MobyGames says it all"The Good:The original SimCity is a classic, and this is but a translation of it to the Windows environment. SimCity is not a 'sim' in any sense of the word, and I can't recommend it to anyone.One of the rarest versions of Maxis' genre-defining SimCity series, Simcity Classic is a good Windows 3.1 version of the original game, ported by Azeroth. The latter has only become apparent in the last few days, and it indicates everything Maxis/EA told us about sophisticated AI and massive amounts of route calculations was a lie. There are questionable gameplay mechanics too, such as the inter-connectivity of cities, where a single 'bad' player can ruin a game, or the crippling simplicity of the transit, job and housing system. Now, the SimCity franchise is no stranger to bugs, but these are literally game-ending because there is no save ability. I've had every single sim become homeless for no apparent reason, hundreds of thousands of simoleans disappear from my treasury, buses and trade centers refuse to work despite there being no traffic, and power to cities going out upon logging, taking several in-game days before it decides to turn on again. I suspect the beta was less about finding and squashing bugs, and more about publicity. Remember how the beta was capped at 1 hour? There are TONS of issues, and most of them only become apparent after a few hours of play. We all know about the forced online and small map size, but I haven't seen too many people mention the bugs. We all know about the forced online and small Update 3/14: Login issues seem to be fixed, but there are still major problems with this game. Update 3/14: Login issues seem to be fixed, but there are still major problems with this game.
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